Teenage Mutant Ninja Turtles 2
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Battle Nexus is more than just a step
backward for this series--it's a step backward into a large chasm. When Konami released Teenage Mutant Ninja Turtles last year for
consoles and the PC, all we wanted was a spirited beat-'em-up in the vein of
the classic Turtles arcade games. While Konami managed to get the genre right,
it unfortunately succeeded at little else, turning in a rather prosaic effort
that didn't have much going for it beyond its cel-shaded graphics. A year
later, Konami has churned out a sequel to TMNT, titled Teenage Mutant Ninja
Turtles 2: Battle Nexus. The one problem in the original game that the
developers behind this game managed to correct was the lack of four-player
co-op play, which is now available throughout all of Battle Nexus' modes.
Unfortunately, they also somehow managed to make every other aspect of the game
significantly worse. The gameplay has shifted from a simple beat-'em-up to an
erratically difficult platformer with exceedingly lousy combat, and every other
aspect of the game seems to be frozen in some sort of time warp, remaining
totally untouched from the original and aging poorly to boot. Battle Nexus is
more than just a step backward for this series--it's a step backward into a
large chasm.
While the story aspect of the
last TMNT game wasn't a huge factor, it was at least better than what Battle
Nexus has to offer. The storyline of this game is ripped largely out of the new Teenage
Mutant Ninja Turtles cartoon
series' second season, and it consists of an overarching storyline that puts
the four heroic turtles--Leonardo, Donatello, Michelangelo, and Raphael--on a
quest to rescue their master, Splinter. At the beginning, you'll have a couple
of story paths available to you, as well as a couple of locked story paths.
Each story branches out into an episodic series of misadventures that you must
play through, and some of these missions even have multiple paths. What's weird
is that there's obviously a fairly linear plotline that the game follows, as
evidenced by the way the different animated cutscenes taken from the show play
out. So, even though you can choose from a couple of different missions, only
one of them actually starts in the proper place in the story.
Further compounding the
disjointed nature of the mission structure is the ridiculously short length of
each section. Some of the missions have a couple of parts--usually the
boss-fight areas--but for the most part, the levels tend to be very, very
brief, with only a scant bit of combat and a few jumps and obstacles to
traverse. The levels where you have to fight off specific enemies to proceed
tend to take longer, but those only surface about half the time. The rest of
the time you can just run right through, ignoring all but the most persistent
of enemies, and be done in a snap. Of course, you won't earn as high of a grade
at the end of the level, and you may miss some of the game's collectible
power-up items, but in the grand scheme of things, these bonuses are pretty
meaningless overall.
SYSTEM REQUIREMENTS:
System= Pentium 3 , 733 MHz
RAM= 128 MB
Video Memory= 16 MB
Size= 92 MB
OS= Windows 98, Windows 2000, Windows XP, Windows Vista, Windows
7 and also Windows 8
Download Teenage Mutant Ninja Turtles 2
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