King of Fighters 2002 Free Download PC Game Full Version |
The King of Fighters 2002 brings
the series back to its roots by retiring the strikers and swapping
the excessive features from the past three games for an enormous
selection of characters. Now nothing stands between you and your opponent as
you battle for dominance!
The King of Fighters
2002 is a 2002 competitive fighting game produced by Eolith and
Playmore for the Neo Geo. It is the ninth game in The King of Fighters series
and the second one produced by Eolith and developed by SNK Neo Geo (formerly
Brezzasoft). The game was ported to the Dreamcast, PlayStation 2, and the Xbox.
The PS2 and Xbox versions were released in North America in a two in one bundle
with the following game in the series, The King of Fighters 2003.
NONA returns to do character
artwork, as he has since the previous installment.
SNK Play more has produced a
remake titled TheKing
of Fighters 2002Unlimited Match for the PlayStation 2, which has been
released on February 26, 2009 in Japan. The Xbox Live Arcade version was
released on November 3, 2010.
KOF 2002 discards the 4 VS 4
"Striker Match" format used in the previous three games in the series
and returns to the 3-on-3 Battle format originally used in the series up until
KOF '98.
The game also revamps the
Power Gauge system into a format similar to the one used in KOF '98. Like
previous games in the series, the Power Gauge is filled as the player attacks
the opponent or performs Special Moves during battle. The number of Power
Gauges the player can stock up increases by one with each member of the team,
with the first member of the team being able to stock up to three Power Gauges,
while the third member can stock up to five. A single Power Gauge stock can be
used to perform a Counterattack and Evasion technique while guarding an
opponent's attack, use a Super Special Move, or initiate the MAX Activation
state.
During MAX Activation, the
player's offensive and defensive strength isincreased for a
short period and can cancel any attack into another. In this state, a Super
Special Move can be used without consuming a Power Gauge stock. There are also
MAX Super Special Moves, which are Super moves that can only be performed
during MAX Activation with one Power Gauge stock, and MAX2 moves that require
two stocks.
SYSTEM REQUIREMENTS:
Cpu = 733 MHz
Ram = 128 MB
Graphics = 16 MB
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